In the meantime, I’ve made some very basic generative compostion in qc, most of them are sound reactive.
Mostly I used spline from kineme ‘gl’ tools. It is very handy, you can define points, as many as you want and the plugin makes the line between the points. There are other possiblities in qc to generate lines (like line family), but the spline is more controllable (like any point coordinate can be modified).

The only problem is the speed of the comp when using many objects. The first results, what I like:
And I made the first short video:
short generative examples from mr monkeypresso on Vimeo.
In this case I used a simple circle to generate these forms and I played a lot with the opacity, and the structure of the forms.
And a modification here:











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