Tag Archive for 'generative'

GENERATIVE COMPOSITIONS

In the meantime, I’ve made some very basic generative compostion in qc, most of them are sound reactive.
Mostly I used spline from kineme ‘gl’ tools. It is very handy, you can define points, as many as you want and the plugin makes the line between the points. There are other possiblities in qc to generate lines (like line family), but the spline is more controllable (like any point coordinate can be modified).

The only problem is the speed of the comp when using many objects. The first results, what I like:

spline2 spline5 spline6 spline4

And I made the first short video:


short generative examples from mr monkeypresso on Vimeo.

In this case I used a simple circle to generate these forms and I played a lot with the opacity, and the structure of the forms.
And a modification here:
sprline2 sprline1

GENERATIVE VJ-ING

My next experience is to make a generative patch using quartz composer and controlling in Isadora Core Image.

rignew1

rignew3

rignew2
I used some shaders, from QC examples and from Toneburst, and basic objects like sprite (plan), or cube. My first two versions were unsuccesful, my third test seems to work, and I have some nice speed results too: