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	<title>mr. monkeypresso</title>
	<link>http://mr.monkeypresso.com</link>
	<description>'live visualism'</description>
	<lastBuildDate>Fri, 12 Dec 2008 12:34:36 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	
	<item>
		<title>GENERATIVE COMPOSITIONS</title>
		<description><![CDATA[In the meantime, I&#8217;ve made some very basic generative compostion in qc, most of them are sound reactive.
Mostly I used spline from kineme &#8216;gl&#8217; tools. It is very handy, you can define points, as many as you want and the plugin makes the line between the points. There are other possiblities in qc to generate [...]]]></description>
		<link>http://mr.monkeypresso.com/2008/05/04/generative-compositions/</link>
			</item>
	<item>
		<title>GENERATIVE VJ-ING</title>
		<description><![CDATA[My next experience is to make a generative patch using quartz composer and controlling in Isadora Core Image.



I used some shaders, from QC examples and from Toneburst, and basic objects like sprite (plan), or cube. My first two versions were unsuccesful, my third test seems to work, and I have some nice speed results too:

]]></description>
		<link>http://mr.monkeypresso.com/2008/05/04/generative-vj-ing/</link>
			</item>
	<item>
		<title>SOFTWARE CHAOS</title>
		<description><![CDATA[I&#8217;ve been using 2 softwares in the last 1 year.
The first is VDMX5 (still not final version). I was very happy with VDMX, because I found a modular or semi-modular system with a lot of possibilities, the most important for me was the quartz composer integration.
However I wrote some plugins. I searched the missing things, [...]]]></description>
		<link>http://mr.monkeypresso.com/2008/05/02/hello-world/</link>
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